Your ideas. Playable worlds.
Independent game development and practical programming services. I build the systems that turn an idea into something you can play.
The systems behind the experience.
Gameplay & systems
Modular inventory, quests, combat, progression, and economy systems. Gameplay Ability System (GAS) implementation and the architecture that connects your features.
Networking & multiplayer
Replication, server authority, player interactions, and networked gameplay for listen and dedicated servers. Multiplayer logic built around your game’s requirements.
UI & animation integration
Game interfaces and the logic behind them. Animation and asset integration that connects your supplied artwork, models, and animations to working gameplay.
Explore all servicesIndependent. Hands-on.
Mirage Oasis Games is my independent studio. I’m a programmer and game developer, with a focus on turning ideas into working, playable systems. I write the core code myself and take responsibility for the implementation from prototype through integration and testing.
Games in development.
The catalog grows with the studio.
Explore the catalog