Mirage Oasis Games

Your ideas. Playable worlds.

Independent game development and practical programming services. I build the systems that turn an idea into something you can play.

The systems behind the experience.

Gameplay & systems

Modular inventory, quests, combat, progression, and economy systems. Gameplay Ability System (GAS) implementation and the architecture that connects your features.

Networking & multiplayer

Replication, server authority, player interactions, and networked gameplay for listen and dedicated servers. Multiplayer logic built around your game’s requirements.

UI & animation integration

Game interfaces and the logic behind them. Animation and asset integration that connects your supplied artwork, models, and animations to working gameplay.

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Independent. Hands-on.

Mirage Oasis Games is my independent studio. I’m a programmer and game developer, with a focus on turning ideas into working, playable systems. I write the core code myself and take responsibility for the implementation from prototype through integration and testing.

Games in development.

The catalog grows with the studio.

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